My entry for WGJ 102.

I didn't want to go with the most obvious interpretation of the theme (fighing a boss), so I decided to make a Mount Your Friends/QWOP style game where you play as a manager in a corporation named Phil who goes on a metaphorical mountain climb to discover himself (his personal boss fight?)

A bit of a stretch, but it is what it is.

Controls:

- Move Phil's limbs around by left-clicking and dragging with the mouse
- While dragging a limb you can right-click to lock its rotation

- When a limb is close to a surface, press its corresponding key to grab onto that surface
- While a limb is grabbing a surface, clicking and dragging will pivot it (and the rest of Phil) around the grab position

Help Phil get to the top of the mountain and grab his dream.

Assets downloaded from the Asset Store, opengameart.org and freepik.com, except for Phil, who was drawn by my girlfriend.

Music: If I Had a Chicken by Kevin MacLeod

StatusIn development
PlatformsWindows, HTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorZouru
Made withUnity

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The Biggest Boss PC.zip 25 MB

Comments

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I thought this was going to be another "QWOP", but it was actually very fun. Being able to stick the limbs in place made it a lot less frustrating than I expected it would be. Nice work!

(+1)

Thanks for playing! Glad you enjoyed!

Whew, that was a hard game. Reminds me of get over it but having to switch between limbs was tedious. i wish there was easier controls to switch quickly and intuitively between them.

I didn't know about Get Over It, had to look it up. Bizarre game, but I see what you mean. I tried different options for the limb controls, but the mouse dragging one seemed the best in the end. Maybe could come up with something better with more time. 

Thanks for playing!